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Keep your default sceneries at the bottom. In case you are not sure whether your area sceneries contain mesh – place your global mesh below other area sceneries. If you need to place area scenery (like a photoscenery, landlacss or vector for the whole continent) – place it below all the sceneries I mentioned above. The same applies (but usually is not necessary – it’s just a precaution) to points of interest, landmarks, etc. If you have other sceneries – especially cities around the airports – put them below. If there are libraries attached (like in FlyTampa or 29Palms sceneries) – their position in relation to the main scenery usually does not matter – to be safe you can place them above the airport. Put your airports on top of your scenery library.
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But there are some guidelines that you should follow – especially when you are not fully aware what data a scenery contains. It does no matter – FTX Global does not contain any mesh data – so their position in relation to each other is insignificant. I put a strong emphasis on this because people often ask me whether their mesh should be over FTX Global sceneries. In case a higher scenery does not contain data of the same type (or for the same area) – lower sceneries will not be overwritten. To be precise – higher sceneries overwrite only when they provide changed data. So the Vector data on top will replace vector data positioned below. The rules are simple – higher sceneries overwrite lower.
#FSX EZDOK SIMULATOR#
The trust section looks like this:į:\Microsoft Flight Simulator X\GAUGES\PMDG_=2į:\Microsoft Flight Simulator X\FS2Crew2010\Versions\PMDG737NGX\Gauges\=2į:\Microsoft Flight Simulator X\GAUGES\PMDG_737NGX_3.DLL.How to arrange Scenery Library entries in Flight Simulator X? What should be on top and what needs to be lower – especially when ORBX FTX Global + Vector and openLC are installed. Now i fly with the PMDG and Ezdok is gone from the addon menu again (original problem). A few dll trusted messages are showing up, i accept them all. the trusted section looks like this:į:\microsoft flight simulator x\Flight One Software\Ultimate Traffic 2\=1į:\Microsoft Flight Simulator X\fsdreamteam\couatl\=1Ĭ:\Program Files (x86)\EZCA\=1į:\Microsoft Flight Simulator X\=1į:\Microsoft Flight Simulator X\PMDG\DLLs\PMDG_HUD_=1į:\Microsoft Flight Simulator X\RAASPRO\=1į:\Microsoft Flight Simulator X\Modules\=-1Īfter that, i select the PMDG. Ezdok is useable and in the addon menu again. FSX build new cfg, when i click some trusted things and fly a DEFAULT airplane. OK, got the problem but not the solution. Talking about the local one, not the ones from the small client installers for a networked setup. His problem was a faulty/missing simconnect installation. That's what I recall from a friend being in trouble after reinstalling FSX. Also, temporarily disable any antiviurs solution of yours. Run it with a right click and 'run as administrator'. The one with the red plane symbol, not the one created after you've entered your data. The EZCA installation may require you to use the installer from Flight1. After a reboot, you should be set when it comes to the registry. Flight1 offers a tool to check and correct it. It does start with FSX but would remain in the state you seem to describe.Īnother source of error is the registry path. If something is mixed up there, it won't be able to connect. One of them is used by EZCA to connect to FSX. All of them represent different versions of the local simconnect installation. Can you perform a search in C:\Windows\winsxs for SimConnect.dll? You should at least have one coming up and it would be no surprise if you get three.